AMBIENT Bodily Entrainment to Audiovisual Rhythms

Duration:
01.12.2021–30.11.2025

How do environmental rhythms influence people's bodily behaviour?

A person sitting by a computer screen in an office. Photo.

AMBIENT will study how the sonic and visual "background" of indoor environments, like the sound of a ventilation system or the clock ticking in an office, influence people's bodily behaviour.

Photo: Annie Spratt/Unsplash

Contact

Exploring ventilation systems

Based on the succesful International Workshop on the Aesthetics of Ventilation Sound held last year, we have moved on with #VentHackz, and exploring the musicality of ventilation systems. Check out this teaser video for our paper at NIME 2025.

About the project

Much focus has been devoted to understanding the "foreground" of human activities: things we say, actions we do, and sounds we hear. AMBIENT will study the sonic and visual "background" of indoor environments, such as the sound of a ventilation system in an office, the footsteps of people in a corridor, or people fidgeting in a classroom.

Image may contain: Table, Output device, Laptop, Computer, Sharing.
Examples of periodic auditory and visual stimuli in the environments to be studied in AMBIENT: individuals in offices (WP2), physical-virtual coworking (WP3), and telematic classrooms (WP4).

The project aims to study how such elements influence people's bodily behaviours and how they feel about the rhythms in an environment. This will be done by studying how different auditory and visual stimuli combine to create rhythms in various settings.

Image may contain: Blue, Flag of the united states, Rectangle, Font, Creative arts.
Rhythms can be constructed from different elements: (a) visual, (b) auditory, (c) audiovisual, (d) spatiotemporal, or (e) a combination of audiovisual and spatiotemporal. The numbers in (e) indicate the cyclic, temporal order of the events.

The hypothesis is that various types of rhythms influence people's bodily behavior through entrainment principles, that is, the process by which independent rhythmical systems interact.

Objectives

The primary objective of AMBIENT is to understand more about bodily entrainment to audiovisual rhythms in both local and telematic environments. This will be studied within everyday workspaces like offices and classrooms.

The primary objective can be broken down into three secondary goals:

  1. Understand more about the rhythms of indoor environments, and make a theoretical model of such rhythms that can be implemented in software.
  2. Understand more about how people interact with the rhythms of indoor environments, both when working alone – and together.
  3. Explore how such rhythms can be captured and (re)created in a different environment using state-of-the-art audiovisual technologies.

Work packages

The work in AMBIENT is divided into five work packages:

  • WP1: Theoretical Development
  • WP2: Observation study of individuals in their offices
  • WP3: Observation study of physical-virtual workspaces
  • WP4: Exploration of (re)creation of ambience in telematic classrooms
  • WP5: Software development

The work packages overlap and feed into each other in various ways.

Image may contain: Rectangle, Font, Parallel, Slope, Pattern.
The relationships between work packages. The small boxes within WP2–4 indicate the different studies (a/b/c) and their phases (1/2/3). See WP sections for explanations.

Participants

  • Picture of Alexander Refsum Jensenius
    Alexander Refsum Jensenius University of Oslo
  • Picture of Bilge Serdar G?ksülük
    Bilge Serdar G?ksülük University of Oslo
  • Picture of Maham Riaz
    Maham Riaz University of Oslo
  • Picture of Arthur Jinyue Guo
    Arthur Jinyue Guo University of Oslo
  • Karenina Natalia Juarez University of Oslo
  • Thomas Eric Oldfield University of Oslo
  • Karenina Natalia Juarez University of Oslo
  • Thomas Eric Oldfield University of Oslo
  • Joachim Perceval Laurent Erwin Poutaraud
  • Nino Jakeli
  • Henrik Haraldsen Sveen
  • Eyyüb Güven
  • Ferdinand Schwarz
  • Juliet Merchant
  • Alicja Terelak

Publications

  • Riaz, Maham; Guo, Jinyue; Erdem, Cagri & Jensenius, Alexander Refsum (2025). Where to Put That Microphone? A Study of Sound Localization in Ambisonics Recordings. In McArthur, Angela; Matthews, Emma-Kate & Holberton, Tom (Ed.), Proceedings of the 17th International Symposium on Computer Music Multidisciplinary Research. The Laboratory PRISM “Perception, Representations, Image, Sound, Music”. ISSN 9791097498061. p. 455–466. doi: 10.5281/ZENODO.17497086.
  • Guo, Jinyue; T?rresen, Jim & Jensenius, Alexander Refsum (2025). Cross-modal Analysis of Spatial-Temporal Auditory Stimuli and Human Micromotion when Standing Still in Indoor Environments. In McArthur, Angela; Matthews, Emma-Kate & Holberton, Tom (Ed.), Proceedings of the 17th International Symposium on Computer Music Multidisciplinary Research. The Laboratory PRISM “Perception, Representations, Image, Sound, Music”. ISSN 9791097498061. p. 871–882. doi: 10.5281/ZENODO.17502603.
  • Laczko, Balint & Jensenius, Alexander Refsum (2025). Pixasonics: An Image Sonification Toolbox for Python. In Ziemer, Tim (Eds.), Proceedings of the 30th International Conference on Auditory Display (ICAD 2025). The International Community for Auditory Display.
  • Riaz, Maham; Guo, Jinyue; G?ksülük, Bilge Serdar & Jensenius, Alexander Refsum (2025). Where is That Bird? The Impact of Artificial Birdsong in Public Indoor Environments. In Sei?a, Mariana & Wirfs-Brock, Jordan (Ed.), AM '25: Proceedings of the 20th International Audio Mostly Conference. Association for Computing Machinery (ACM). ISSN 9798400708183.
  • Sveen, Henrik; Bishop, Laura & Jensenius, Alexander Refsum (2025). Cyclic Patterns and Spatial Orientations in Artificial Impulsive Autonomous Sensory Meridian Response (ASMR) Sounds. In Sei?a, Mariana & Wirfs-Brock, Jordan (Ed.), AM '25: Proceedings of the 20th International Audio Mostly Conference. Association for Computing Machinery (ACM). ISSN 9798400708183.
  • Riaz, Maham; Theodoridis, Ioannis; Erdem, Cagri & Jensenius, Alexander Refsum (2025). VentHackz: Exploring the Musicality of Ventilation Systems. In Cavdir, Doga & Berthaut, Florent (Ed.), Proceedings of the International Conference on New Interfaces for Musical Expression. The International Conference on New Interfaces for Musical Expression. Full text in Research Archive
  • Riaz, Maham; Guo, Jinyue & Jensenius, Alexander Refsum (2025). Comparing Spatial Audio Recordings from Commercially Available 360-degree Video Cameras. In Brooks, Anthony L.; Banakou, Domna & Ceperkovic, Slavica (Ed.), Proceedings of the 13th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2024. Springer. ISSN 9783031972546. p. 160–172. doi: 10.1007/978-3-031-97254-6_12.
  • Grosz, Patrick Georg; Solberg, Ragnhild Torvanger; Katz, Jonah; Vu, Mai Ha; Jensenius, Alexander Refsum & Patel-Grosz, Pritty (2025). An outline of the narrative grammar of electronic dance music. Musicae Scientiae. ISSN 1029-8649. doi: 10.1177/10298649251321709.
  • Guo, Jinyue; Christodoulou, Anna-Maria; Laczko, Balint & Glette, Kyrre (2024). LVNS-RAVE: Diversified audio generation with RAVE and Latent Vector Novelty Search. In Li, Xiaodong & Handl, Julia (Ed.), GECCO '24 Companion: Proceedings of the Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery (ACM). ISSN 9798400704956. p. 667–670. doi: 10.1145/3638530.3654432.
  • Jensenius, Alexander Refsum (2024). Embodied Musicking Technologies: Inspired by Professor Marc Leman. In Maes, Pieter-Jan (Eds.), Liber Amicorum Marc Leman: A life in music, science, and technology. Ghent University. Full text in Research Archive
  • G?ksülük, Bilge Serdar (2024). The clash between physical and digital realm: hybrid movement training during the pandemic. Discover Education. 3(1). doi: 10.1007/s44217-024-00158-y. Full text in Research Archive
  • Guo, Jinyue; Riaz, Maham & Jensenius, Alexander Refsum (2024). Comparing Four 360-Degree Cameras for Spatial Video Recording and Analysis, Proceedings of the Sound and Music Computing Conference 2024. SMC Network. ISSN 9789893520758. Full text in Research Archive
  • G?ksülük, Bilge Serdar (2024). Digital intervention into dramaturgical thoughts: The dramaturgy of remote dance improvisation. In Parviainen, Pessi & Rouhiainen, Leena (Ed.), Solvitur Ambulando "solved by moving" : dramaturgies of artistic research : proceedings of CARPA8. Theatre Academy, University of the Arts. ISSN 9789523530744. doi: https:/nivel.teak.fi/carpa8/digital-intervention-into-dramaturgical-thoughts-the-dramaturgy-of-remote-dance-improvisation/.
  • H?ffding, Simon; Hansen, Niels Christian & Jensenius, Alexander Refsum (2024). Music Research “in the Wild” – Introducing the MusicLab Copenhagen Special Collection. Music & Science. 7. doi: 10.1177/20592043241294161. Full text in Research Archive
  • Campbell, Edward; Souza, Jonathan De & Jensenius, Alexander Refsum (2024). Gestures, Actions and Play In Bj?rn Heile's 3 × 10 Musical Actions For Three Socially Distanced Performers. Tempo. ISSN 0040-2982. 78(310), p. 51–61.
  • Docherty, Claire; Iddon, Martin; Jensenius, Alexander Refsum; MacDonald, Raymond & Stanley, Jane (2024). ‘Are You Still There?’ Experiencing Sonic Bothy’S Verbaaaaatim. Tempo. ISSN 0040-2982. 78(310).
  • Jensenius, Alexander Refsum (2024). Embodied music learning. In Schilhab, Theresa & Groth, Camilla (Ed.), Embodied Learning and Teaching using the 4E Cognition Approach: Exploring Perspectives in Teaching Practices. Routledge. ISSN 9781003341604. Full text in Research Archive
  • Riaz, Maham (2023). An Investigation of Supervised Learning in Music Mood Classification for Audio and MIDI. In Andreopoulou, Areti & Boren, Braxton (Ed.), Proceedings of the Audio Engineering Society 155th Convention. Audio Engineering Society, Inc.. ISSN 9781713894667.
  • Riaz, Maham & Christodoulou, Anna-Maria (2023). Using SuperCollider with OSC Commands for Spatial Audio Control in a Multi-Speaker Setup. In Andreopoulou, Areti & Boren, Braxton (Ed.), Proceedings of the Audio Engineering Society 155th Convention. Audio Engineering Society, Inc.. ISSN 9781713894667.
  • Guo, Jinyue & McFee, Brian (2023). Automatic Recognition of Cascaded Guitar Effects. In Serafin, Stefania; Fontana, Federico & Willemsen, Silvin (Ed.), Proceedings of the 26th International Conference on Digital Audio Effects. Aalborg University Copenhagen. p. 189–195. doi: 10.5281/zenodo.7973536.
  • Riaz, Maham; Upham, Finn; Burnim, Kayla; Bishop, Laura & Jensenius, Alexander Refsum (2023). Comparing inertial motion sensors for capturing human micromotion, Proceedings of the Sound and Music Computing Conference 2023. SMC Network . ISSN 9789152773727. doi: 10.5281/zenodo.8316051. Full text in Research Archive
  • Masu, Raul; Morreale, Fabio & Jensenius, Alexander Refsum (2023). The O in NIME: Reflecting on the Importance of Reusing and Repurposing Old Musical Instruments. In Ortiz, Miguel & Marquez-Borbon, Adnan (Ed.), Proceedings of the International Conference on New Interfaces for Musical Expression. Universidad Autónoma Metropolitana.
  • Karbasi, Seyed Mojtaba; Jensenius, Alexander Refsum; God?y, Rolf Inge & T?rresen, Jim (2023). Exploring Emerging Drumming Patterns in a Chaotic Dynamical System using ZRob. In Ortiz, Miguel & Marquez-Borbon, Adnan (Ed.), Proceedings of the International Conference on New Interfaces for Musical Expression. Universidad Autónoma Metropolitana. Full text in Research Archive
  • Lesteberg, Mari & Jensenius, Alexander Refsum (2022). MICRO and MACRO - Developing New Accessible Musicking Technologies. In Iber, Michael & Enge, Kajetan (Ed.), Audio Mostly 2022: What you hear is what you see? Perspectives on modalities in sound and music interaction. ACM Publications. ISSN 9781450397018. p. 147–150. doi: 10.1145/3561212.3561231. Full text in Research Archive
  • Remache-Vinueza, Byron; Trujillo-León, Andrés; Clim, Maria-Alena; Sarmiento-Ortiz, Fabián; Topon-Visarrea, Liliana & Jensenius, Alexander Refsum [Show all 7 contributors for this article] (2022). Mapping Monophonic MIDI Tracks to Vibrotactile Stimuli Using Tactile Illusions. In Saitis, Charalampos; Farkhatdinov, Ildar & Papetti, Stefano (Ed.), Haptic and Audio Interaction Design. Springer Nature. ISSN 9783031150197.
  • Erdem, Cagri; Wallace, Benedikte & Jensenius, Alexander Refsum (2022). CAVI: A Coadaptive Audiovisual Instrument–Composition. In McPherson, Andrew & Frid, Emma (Ed.), Proceedings of the International Conference on New Interfaces for Musical Expression. The International Conference on New Interfaces for Musical Expression. doi: 10.21428/92fbeb44.803c24dd.
  • Jensenius, Alexander Refsum (2021). Best versus Good Enough Practices for Open Music Research. Empirical Musicology Review. 16(1). Full text in Research Archive
  • Laczko, Balint & Jensenius, Alexander Refsum (2021). Reflections on the Development of the Musical Gestures Toolbox for Python. In Kantan, Prithvi Ravi; Paisa, Razvan & Willemsen, Silvin (Ed.), Proceedings of the Nordic Sound and Music Computing Conference. Aalborg Universitetsforlag. Full text in Research Archive

View all works in NVA

  • G?ksülük, Bilge Serdar (2024). Immersive Technologies and Their Implications in Theatre for Young Audiences:Challenges and Opportunities. C?ndido. ISBN 9786587602479. 15 p.
  • Jensenius, Alexander Refsum (2024). Sonic Design: Explorations Between Art and Science. Springer Nature. ISBN 9783031578922. 347 p. Full text in Research Archive
  • Jensenius, Alexander Refsum (2022). Sound Actions: Conceptualizing Musical Instruments. MIT Press. ISBN 9780262544634. 304 p. Full text in Research Archive

View all works in NVA

  • Guo, Jinyue; T?rresen, Jim & Jensenius, Alexander Refsum (2025). Cross-modal Analysis of Spatial-Temporal Auditory Stimuli and Human Micromotion when Standing Still in Indoor Environments (poster). doi: 10.5281/zenodo.17502603.
  • Duch, Michael Francis; Furunes, Alexander Eriksson; Jensenius, Alexander Refsum & Olsen, Cecilie Sachs (2025). Kunstnerisk forskning for en kompleks verden. doi: https:/akademietforyngreforskere.no/wp-content/uploads/2025/11/Jubileumsbok-digital-3.pdf.
  • Jensenius, Alexander Refsum (2025). Technologies supporting research on music-related body motion. doi: https:/www.liser.lu/events/EXPAR2025-09-18.
  • Jensenius, Alexander Refsum (2025). Video Visualization - Learn to use MG Toolbox. doi: https:/www.liser.lu/events/EXPAR2025-09-19.
  • Jensenius, Alexander Refsum (2025). Noen resultater fra tre ?r med forsknings澳门葡京手机版app下载 med tre orkestre.
  • Jensenius, Alexander Refsum (2025). What happens in the body when you stand still?
  • Olsen, Cecilie Sachs; Jensenius, Alexander Refsum & Duch, Michael Francis (2025). Kunstnerisk forskning for en kompleks verden.
  • Jensenius, Alexander Refsum (2025). 澳门葡京手机版app下载sfronten - Mensblod mot Alzheimers. [Radio]. NRK P2 Abels t?rn.
  • Riaz, Maham (2025). Where is That Bird? The Impact of Artificial Birdsong in Public Indoor Environments.
  • Riaz, Maham (2025). VentHackz: Exploring the Musicality of Ventilation Systems.
  • Sveen, Henrik; Bishop, Laura & Jensenius, Alexander Refsum (2025). Cyclic Patterns and Spatial Orientations in Artificial Impulsive Autonomous Sensory Meridian Response (ASMR) Sounds.
  • Jensenius, Alexander Refsum (2025). What happens in the body when you stand still?
  • Jensenius, Alexander Refsum (2025). KI og musikkens fremtid.
  • Jensenius, Alexander Refsum (2025). Improvisasjon for muskelarmb?nd.
  • Jemterud, Torkild; Jensenius, Alexander Refsum; Undheim, Vegard & R?islien, Jo (2025). Wonderful Nachspiel med Torkild Jemterud.
  • Lerdahl, Erik; Buene, Eivind; Berg, Anna & Jensenius, Alexander Refsum (2025). Musikk, stillhet og kreativitet.
  • Schau, Kristopher & Jensenius, Alexander Refsum (2025). Nysgjerrige p?: rytmens hemmeligheter. [Internet]. Nysgjerrige Norge.
  • Riaz, Maham (2025). The Art and Science of Immersive Sound Design in Games - What's the Secret?
  • Jensenius, Alexander Refsum (2025). Video Visualization - Learn to use MG Toolbox.
  • Jensenius, Alexander Refsum (2025). Music, RITMO and AI.
  • G?ksülük, Bilge Serdar & Tidemann, Aleksander (2024). Digital Collaboration in Dance and Music: Remote Interaction and Improvisation with Zoom and LoLa. doi: https:/www.ultima.no/en/ulysses-online-session-remote-connections-co-creation-across-distances.
  • Jensenius, Alexander Refsum (2024). From Sound to Science: Open Science Practices at the RITMO Centre. [Internet]. Pathos.
  • Jensenius, Alexander Refsum & Laczko, Balint (2024). Video Visualization.
  • Jensenius, Alexander Refsum (2024). Labprat #3: NM i stillstand.
  • Jensenius, Alexander Refsum (2024). 20 years of concert research at the University of Oslo.
  • Jensenius, Alexander Refsum (2024). Video Visualization and Analysis.
  • Jensenius, Alexander Refsum (2024). Blikksporing av musikere og maler p? scenen.
  • Jensenius, Alexander Refsum (2024). The Ambient project at RITMO.
  • Jensenius, Alexander Refsum (2024). From air guitar to self-playing guitars.
  • Jensenius, Alexander Refsum (2024). Embodied music-related design.
  • Jensenius, Alexander Refsum (2024). MusicLab som et ?pen forskningsprosjekt mellom RITMO og UB.
  • Jensenius, Alexander Refsum (2024). ?pen forskning muliggj?r forskningsn?r utdanning.
  • G?ksülük, Bilge Serdar (2024). Conducting Semi-Structured Dance Research in Motion Capture Labs.
  • G?ksülük, Bilge Serdar (2024). Remote Intercorporeality Through Telematic Technologies.
  • G?ksülük, Bilge Serdar (2024). Remote Dance Improvisation Through Advanced Telematic Technologies.
  • Jensenius, Alexander Refsum (2024). Muskelmusikk.
  • G?ksülük, Bilge Serdar (2024). Immersive Technologies in TYA: Bodily Concerns, Challenges and Opportunities.
  • G?ksülük, Bilge Serdar (2024). Immersive Technologies and Their Implications in Theatre for Young Audiences.
  • Jensenius, Alexander Refsum (2024). Hvorfor trenger vi lisenser p? data?
  • Jensenius, Alexander Refsum & Lilleeng, Sverre (2024). Professor stillstand. [Internet]. NRK.
  • Riaz, Maham (2024). Comparing Spatial Audio Recordings from Commercially Available 360-degree Video Cameras.
  • Riaz, Maham & Theodoridis, Ioannis (2024). Ventilation hacking.
  • Jensenius, Alexander Refsum (2024). Stod stille hver dag i 10 minutter. [TV]. NRK Helgemorgen.
  • Guo, Jinyue (2024). Comparing Four 360-Degree Cameras for Spatial Video Recording and Analysis.
  • Jensenius, Alexander Refsum (2024). Can doing nothing tell us everything?
  • Jensenius, Alexander Refsum & Jerve, Karoline Ruderaas (2024). Verdens st?rste musikkeksperiment. [Journal]. Ballade.
  • Jemterud, Torkild; Jensenius, Alexander Refsum; L?seth, Guro Engvig & Holthe, Kolbj?rn (2024). ABELS KORK - Verdens st?rste(?) musikkeksperiment. [Radio]. NRK.
  • Jensenius, Alexander Refsum; Riaz, Maham; Oldfield, Thomas L & Juarez, Karenina (2024). RITMO-studenter presenterer nye installasjoner.
  • Jensenius, Alexander Refsum (2024). Challenges and Possibilities of Open Music Data.
  • G?ksülük, Bilge Serdar; Tidemann, Aleksander & Jensenius, Alexander Refsum (2024). Telematic Testing: One Performance in Three Locations.
  • Jensenius, Alexander Refsum; Vo, Synne; Kelkar, Tejaswinee & Kjus, Yngvar (2024). Musikksnakk: Musikk p? Spotify - hvordan funker algoritmene?
  • Jensenius, Alexander Refsum (2024). Interdisiplin?ritet - et musikkperspektiv.
  • Jensenius, Alexander Refsum (2024). 20 Years of Piano Research at the University of Oslo.
  • Jensenius, Alexander Refsum (2024). Hjernen i sentrum: Kunst.
  • Jensenius, Alexander Refsum (2024). Interdisciplinarity.
  • Jensenius, Alexander Refsum (2024). Musikk, Data og KI.
  • Jensenius, Alexander Refsum (2023). Wishful thinking about CVs: Perspectives from a researcher.
  • Jensenius, Alexander Refsum (2023). Sound Actions: An Embodied approach to a Digital Organology.
  • Jensenius, Alexander Refsum (2023). Conceptualizing Musical Instruments.
  • Jensenius, Alexander Refsum (2023). Explorations of human micromotion through standing still.
  • Jensenius, Alexander Refsum (2023). Conceptualizing Musical Instruments.
  • Jensenius, Alexander Refsum (2023). Sound Actions: Conceptualizing Musical Instruments.
  • Jensenius, Alexander Refsum (2023). Explorations of human micromotion through standing still.
  • Jensenius, Alexander Refsum (2023). Sound Actions - Conceptualizing Musical Instruments.
  • Jensenius, Alexander Refsum (2023). Exploring Human Micromotion Through Standing Still.
  • Jensenius, Alexander Refsum (2023). Tverrfaglig forskning p? rytme, tid og bevegelse.
  • Riaz, Maham (2023). Sound Design in Unity: Immersive Audio for Virtual Reality Storytelling.
  • Jensenius, Alexander Refsum & Tytko, James (2023). Emerging tech creates music from dance movements. [Internet]. The Naked Scientists.
  • Jensenius, Alexander Refsum (2023). Still Standing: The effects of sound and music on people standing still.
  • Jensenius, Alexander Refsum (2023). Still Standing: The effects of sound and music on people standing still.
  • Jensenius, Alexander Refsum & Poutaraud, Joachim (2023). Video Visualization.
  • Olaisen, Sofie Retterst?l; Jensenius, Alexander Refsum & Vuoskoski, Jonna Katariina (2023). Una m? danse n?r ho h?yrer musikk: – Eit urgamalt instinkt. [Internet]. NRK.
  • Jensenius, Alexander Refsum (2023). Ny teknologi vil alltid endre musikken. Aftenposten (morgenutg. : trykt utg.). ISSN 0804-3116.
  • G?ksülük, Bilge Serdar (2023). The Implications of Laban/Bartenieff Movement Studies in the Field of Dance Anthropology.
  • Riaz, Maham (2023). An Investigation of Supervised Learning in Music Mood Classification for Audio and MIDI.
  • G?ksülük, Bilge Serdar (2023). The Challenges and Possibilities of The Hybrid Format Creative Process.
  • G?ksülük, Bilge Serdar (2023). Phenomenological Inquiry of Movement as a Methodology in Performing Arts Education.
  • G?ksülük, Bilge Serdar (2023). Embodied Knowledge Production Through Telematics in the Hybrid Realm.
  • G?ksülük, Bilge Serdar (2023). Digital Intervention Into Dramaturgical Thoughts.
  • G?ksülük, Bilge Serdar (2023). Hybrid Format Movement Training Under the Pandemic Measures: A Clash Between Physical and Digital Realm.
  • G?ksülük, Bilge Serdar (2023). Performative Quality of Aesthetics in Bio-Cultural Paradigm.
  • Jensenius, Alexander Refsum (2023). How Findable, Accessible, Interoperable and Reusable data enables research-led education.
  • Jensenius, Alexander Refsum & Tidemann, Grethe (2023). Cristin forsvinner. Uklart hva som blir bedre i det nye systemet. [Internet]. Uniforum.
  • Guo, Jinyue (2023). Automatic Recognition of Cascaded Guitar Effects.
  • Riaz, Maham; Upham, Finn; Burnim, Kayla; Bishop, Laura & Jensenius, Alexander Refsum (2023). Comparing inertial motion sensors for capturing human micromotion.
  • Riaz, Maham (2023). Using SuperCollider with OSC Commands for Spatial Audio Control in a Multi-Speaker Setup.
  • Jensenius, Alexander Refsum (2023). Exploring large datasets of human, music-related standstill.
  • Jensenius, Alexander Refsum & Rosenberg, Ingvild (2023). Unik forskningskonsert. [Radio]. NRK P1.
  • Jensenius, Alexander Refsum (2023). Introducing MusicLab.
  • Haaland, Tonette N. & Jensenius, Alexander Refsum (2023). SSO deltar i forskning: – Skal finne ut hvordan musikk p?virker oss. [Journal]. Rogalands avis.
  • Jensenius, Alexander Refsum & Burnim, Kayla (2023). Forskere inntok Konserthuset. [Journal]. Stavanger Aftenblad.
  • Jensenius, Alexander Refsum (2023). Rhythmic Data Science.
  • Bukvic, Ivica Ico; Jensenius, Alexander Refsum; Wittman, Hollis & Masu, Raul (2023). Implementing the new template for NIM