Course books (434 pages)
Gee, J. P. (2017). Teaching, Learning, Literacy in Our High-Risk High-Tech World. A Framework for Becoming Human. New York, NY: Teachers College Press [192 pages]
NB! This book will be made available as ebook through the university library, and as a paperback both at the university library and Akademika.
Sundqvist, P., & Sylvén, L. K. (2016). Extramural English in teaching and learning: From theory and research to practice (chapters 1, 4–8). London: Palgrave Macmillan. [242 pages]
NB! This book will be made available as ebook through the university library, and a link will be posted to the course on Canvas.
Texts available online (184 pages)
These articles are available online when you are logged on to the UiO network
Alvermann, D. E. (2017). Social Media Texts and Critical Inquiry in a Post-Factual Era. Journal of Adolescent & Adult Literacy, 61(3), 335–338 [4 pages]
Brevik, L. M. (2019). Gamers, surfers, social media users: Unpacking the role of interest in English. Journal of Computer Assisted Learning [12 pages]
Garvoll, K. K. (2017). The Gamer, the Surfer and the Social Media Consumer: Vocational students' English use in and out of school. (Unpublished MA thesis), University of Oslo, Oslo, Norway. [47 pages]
Rowsell, J., Morrell, E., & Alvermann, D. E. (2017). Confronting the Digital Divide: Debunking Brave New World Discourses. The Reading Teacher, 71(2), 157–165 [9 pages]
Sauro, S., & Sundmark, B. (2016). Report from Middle-Earth: fan fiction tasks in the EFL classroom. ELT Journal, 70(4), 414-423. [10 pages]
Sundqvist, P. (2019). Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary. Language Learning & Technology, 23(1), 87–113 [27 pages]
Thorne, S. L., & Reinhardt, J. (2008). "Bridging activities," new media literacies, and advanced foreign language proficiency. CALICO Journal, 25(3), 558-572. [15 pages]