MEVIT 4700 – Screen Histories & Theories
Course Literature
Introduction
week 34: Pasi V?liaho: What are screens? (part of the Introductory week)
week 36: Pasi V?liaho: Mapping theory / doing history
- Charles Acland, “The Crack in the Electric Window,” Cinema Journal 51, no. 2 (2012): 167-171.
- Anne Friedberg, The Virtual Window: From Alberti to Microsoft (Cambridge, MA: MIT Press, 2006), 1-22.
- Erkki Huhtamo, “Screen Tests: Why Do We Need an Archaeology of the Screen?,” Cinema Journal 51, no. 2 (2012): 144-148.
Part 1: Screens before screens
week 37: Pasi V?liaho: Camerae obscurae and the art of observation
- Hans Belting, Florence and Baghdad: Renaissance Art and Arab Science (Cambridge, MA: MIT Press, 2011), pp. 90-128.
- Jonathan Crary, Techniques of the Observer: On Vision and Modernity in the Nineteenth Century (Cambridge, MA: MIT Press, 1990), pp. 25-66.
- Svetlana Alpers, The Art of Describing: Dutch Art in the Seventeenth Century (Chicago: The University of Chicago Press, 1983), pp. 1-25.
week 38: Pasi V?liaho: Magic lanterns: from the Jesuits to phantasmagoria
- Marina Warner, Phantasmagoria: Spirit Visions, Metaphors, and Media into the Twenty-First Century (Oxford: Oxford University Press, 2006) 131-143.
- Terry Castle, “Phantasmagoria: Spectral Technology and the Metaphorics of Modern Reverie,” Critical Inquiry 15, no. 1 (1988): pp. 26-61.
week 39: Pasi V?liaho: The long 19th century: from panoramas to optical toys
- Jonathan Crary, “Géricault, the Panorama, and Sites of Reality in the Early Nineteenth Century,” Grey Room 9 (2002): 5-25.
- Erkki Huhtamo, Illusions in Motion: Media Archaeology of the Moving Panorama and Related Spectacles (Cambridge, MA: MIT Press, 2013), 139-167.
- Wanda Strauven, “The Observer’s Dilemma: To Touch or Not to Touch,” in Media Archaeology: Approaches, Applications, and Implications (Berkeley: University of California Press, 2011), 148-163.
week 40: Pasi V?liaho: Interlude: the concept of the apparatus/dispositif
- Giorgio Agamben, What Is an Apparatus? And Other Essays (Stanford: Stanford University Press, 2009), 1-25.
- Martin Heidegger, The Question Concerning Technology (New York: Harper & Row, 1977), 3-35.
Part 2: The movie screen
week 41: Jon Inge Faldalen: Images start moving
- "A Cinema of Contemplation, A Cinema of Discernment: Spectatorship, Intertextuality and Attractions in the 1890s", Charles Musser, The Cinema of Attractions Reloaded, 2006 http://www.oapen.org/search?identifier=340138.
- Be Natural (film, shown at Cinemateket)
- "Performativity and Gender in Alice Guy's "La Vie du Christ"", Gwendolyn Audrey Foster, Film Criticism, Vol. 23, No. 1, Special Issue on Theories of Performativity (Fall, 1998), pp. 6-17 https://www-jstor-org.ezproxy.uio.no/stable/pdf/44018927.pdf?refr eqid=excelsior%3A969a77269fa90c6e5f587eabec69b711.
- "Alice Guy: a life in motion" Michelle Millar, French Cultural Studies, October 1996, Vol.7(21), pp.229-245 https://journals-sagepub-com.ezproxy.uio.no/doi/pdf/10.1177/095715589600702101.
week 42: Ove Solum: The birth of narrative
- Tom Gunning: "The Cinema of Attraction: Early Film, Its Spectator, and the Avant-Garde? Wide Angel vol 8, Fall 1986; accessible online: http://blogs.iac.gatech.edu/exfm2014/files/2014/08/Gunning_CoA.pdf
- André Bazin: ?The Evolution of the Language of Cinema? (ed Hugh Gray) i What is Cinema? vol 1 1967, accessible online. http://www.newwavefilm.com/about/evolution-of-film-language-bazin.shtml
- David Bordwell (David Bordwells website on Cinema) ?Doing Film History?. Introduction to Film History (2008), http://www.davidbordwell.net/essays/doing.php
week 43: Annie Fee: Architectures of spectacle
- Bruno, Giuliana. “Site-Seeing: The Cine City.” In Atlas of Emotion: Journeys in Art, Architecture and Film, 15–53. New York: Verso, 2018.
- Szczepaniak-Gillece, Jocelyn. “Chapter 1: Nostalgia for the Dark.” In The Optical Vacuum: Spectatorship and Modernized American Theater Architecture, 19–60. Oxford University Press, 2018.
- Kracauer, Siegfried. “Cult of Distraction: On Berlin’s Picture Palaces.” New German Critique, no. 40 (1987): 91–96.
Recommended reading:
- Elcott, Noam M. “Dark Theaters.” In Artificial Darkness: An Obscure History of Modern Art and Media, 47–75. Chicago: University of Chicago Press, 2016.
- Llamas-Rodriguez, Juan. “A Global Cinematic Experience: Cinépolis, Film Exhibition, and Luxury Branding.” JCMS: Journal of Cinema and Media Studies 58, no. 3 (May 14, 2019): 49–71.
- Wild, Jennifer. “Chapter 4: The Vertical Gaze: Cinematic Beholding in the Age of War.” In The Parisian Avant-Garde in the Age of Cinema, 1900-1923. Oakland: Univ. of California Press, 2015.
week 44: Kim Wilkins: Interlude: What cinema can show
- Cavell, Stanley. "Sights and Sounds" and "Photograph and Screen" in The World Viewed?: Reflections on the Ontology of Film Enl. ed. Cambridge: Harvard University Press, 1979.
- Rodowick , D. N.,. "What was Cinema" in The Virtual Life of Film Cambridge, Mass.: Harvard University Press, 2007.
Part 3: Digital screens
week 45: Tim Vermeulen: Whither television?
- Lynn Spigel, ‘Installing the Television Set: Popular Discourse on Television and Domestic Space, 1948-1955’, Camera Obscura Vol. 6 No: 1 (1988): 10-46.
- Paul Frosh, “The Face of Television.” The Annals of the American Academy of Political and Social Science, vol. 625, 2009, pp. 87–102.
Recommended reading:
- Roger Silverstone, Television and Everyday Life (London/New York: Routledge, 1999): 24-77.
week 46: Taina Bucher: Archaeology of the computer screen
- Gaboury, J. (2018). The Random-Access Image: Memory and the History of the Computer Screen. Grey Room, 24-53.
- Nakamura, L. (2014). Indigenous circuits: Navajo women and the racialization of early electronic manufacture. American Quarterly, 66(4), 919-941.
- Nooney, L. (2013). A pedestal, a table, a love letter: Archaeologies of gender in videogame history. Game Studies, 13(2).
week 47: Bülent Somay & Steffen Krüger: The gamer’s dilemma
- Winnicott, D. W. (2006 [1971]). Playing and Reality (chapter: “Creative activity and the search for the self”, pp. 71-86). London & New York: Routledge.
- Franks, Mary Ann (2011). “Unwilling Avatars: Idealism and Discrimination in Cyberspace,” 20 Columbia Journal of Gender & Law. 224-261.
Recommended reading:
- Overmars, Mark (2012). “Brief History of Computer Games” (TO BE SUPPLIED).
week 48: Kim Wilkins: Interlude: from screen to interface
- Wasson, Haidee. “The Networked Screen: Moving Images, Materiality, and the Aesthetics of Size” in Fluid Screens, Expanded Cinema, edited by Susan Lord and Janine Marchessault, 75?-95, Toronto: University of Toronto Press, 2007.
- Dallow, Peter. “Future Sense: Screen Metaphors in the Digital Age.” Movement: A Media Studies Journal, 1.1 (February 2009), http:// www.movementjournal.com/issue_1.1_futures_of_ cinema/01_future_sense_dallow.html