For this iteration of the Self-playing Guitars we mainly used two patches; one which was based on the patch from Forskernatt, and one completely new!
Sample-based patches
Three of the guitars used the patches "G3", "G5" and "G6", respectively, from Forskernatt. The difference this time, though, was that the proximity from the IR camera would dictate which speed the sample would play in, which made it sound like it changed pitch. The vision for this patch was that the user could play conductor and make music with the guitars. During the festival, we changed the placement of the proximity IR camera from the head of the guitar, facing outwards, to the head of the guitar, but facing the guitar player as he/she's holding the guitar. This was a response to most people picking up the guitar to play it, instead of standing in front of it.
The "balloon"-guitars
The patch that was made for this festival was to focus on the accelerometer-component of the Self-Playing Guitars, as this hasn't been in used for quite some time. What we ended up with was a patch that mimicked what it sounds like to touch, and play around with, a balloon. Shaking the guitar in a jerk-motion will make the sound of friction that a balloon produces.
During the festival we also changed out one of the "balloon"-guitars to an older patch. Upon getting triggered by a snap/clap to the microphone, the guitar would play an arpeggiated chord in an upwards motion. This chord would change upon re-triggering it. The main interactivity would then be to change the speed of the arpeggiated chord, using the IR proximity camera.
Participants:
- Alexander Refsum Jensenius
- David Loberg Code
- Hallie Smith
- Hugh Alexander von Arnim
- Joachim Perceval Lauren Erwin Poutaraud
- Maham Riaz
- Sebastian Fongen Langslet