Food and Paper: The Art and Science of Immersive Sound Design in Games - What's the Secret?

This week's Food and Paper will be given by Maham Riaz

Maham Riaz - RITMO Food & Paper presentation

Abstract

In modern games, sound design is far more than mere background noise—it conveys a story and shapes entire worlds. From the haunting echoes of a dark cavern to the satisfying chime of a completed quest, sound plays a magical role in building immersion. And sometimes, it might even send a chill down your spine… like the soft, eerie footsteps of a vampire lurking in the shadows.

We will explore how gamification principles—interaction, feedback, progression, challenge, exploration, and motivation—integrate with sound design techniques such as spatial audio, adaptive mixing, and procedural audio to create responsive audio environments. Practical aspects of implementing game audio will be discussed within Unity (and Wwise).

Whether you’re into interactive media, a game developer, a sound designer, or simply fascinated by how games sound so real, this ta